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Get Started with Dolby Vision

Dolby Vision brings vibrant color saturation, tack-sharp detail in high and lowlights, and unprecedented dynamic range to games. While HDR 10 brought greater visual fidelity to games, developers don't have the tools to maintain perfect control of all scenes, frame-by-frame. 

Dolby Vision changes that. With Dolby's System Integrator Development Kit, and the device-side support in Microsoft Xbox Series X, art teams can have a video pipeline capable of delivering perfectly-tuned SDR, HDR10, and Dolby Vision outputs in one pass. 

Frequently Asked Questions

  • We have prepared an Unreal Engine plugin that allows developers to support Dolby Vision. If you are interested in trying this out, please contact us here.

  • Dolby Vision is not currently supported on Playstation consoles, but your Dolby Vision master will produce HDR10 results on Playstation using the same pipeline. Keep an eye on this site for potential changes in the future.

  • Implementing Dolby Vision requires that your game assets be mastered in HDR space. This requires work on a high capability mastering monitor, as well as consumer displays to ensure your game looks how you want it. We'd be happy to discuss specific equipment with you. Please contact us here and we will get back to you.

  • Xbox Series X|S support Dolby Vision in two ways: Native game support through the Dolby Vision SIDK, and the Xbox platform solution. The platform solution allows games mastered in HDR to be displayed in Dolby Vision through a one-size-fits-all tone map with no further work from the developer. For more information on the differences between these two solutions, please see this page.

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