Learn how senior sound designers and music composers at 24 Entertainment use Dolby Atmos to improve environmental awareness, ambient atmosphere, and musical expression.
theHunter: Call of the Wild by Expansive Worlds (a creative division within Avalanche Studios Group) has wowed players since it's launch in 2017 with it's immersive and realistic world. A new update to the game releasing today adds Dolby Atmos audio to the game. Zevik Perry, audio director at Expansive Worlds discusses the team's journey towards today's launch.
Tomes Chen, Senior Sound Designer from Perfect World Games, explains how he uses Dolby Atmos for sound design and production in "Tower of Fantasy".
In this series, we hear from the five teams that participated in our Dolby Atmos Step Up Your Sound Game Jam, about their experiences with Dolby Atmos for mobile game creation.
We start with a post from Haversine Collective about _starweaver_.