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Videos

Game Music in Dolby Atmos

This is the first video in a three part series by Kristoffer Larson with Formosa Interactive that covers general aspects and benefits of Dolby Atmos for music as well as considerations for planning your workflow.  In these videos Kristoffer takes a few demo tracks through the whole mixing, exporting, implementing pipeline and provide tips and recommendations along the way.

Game Music in Dolby Atmos | Part 2

This is the second video in our three part series by Kristoffer Larson with Formosa Interactive about Dolby Atmos in ame music.

Game Music in Dolby Atmos | Part 3

This is the final video in our three part series by Kristoffer Larson with Formosa Interactive about Dolby Atmos in game music.

The World of Sound

Dolby Atmos 3D spatial audio unlocks new levels of realism in games. Put on your headphones, and get ready to experience, The World of Sound, in Dolby Atmos.

How to Set-up Dolby Atmos in FMOD

In this video, learn how to get your Dolby Atmos project started on a Win 10 workstation with FMOD. Please note some of the menu terminology has been updated since this video was created.

Setting-up Dolby Atmos in Wwise - 2019.2 or earlier

In this video, learn how to start a Dolby Atmos project on a Win 10 work station using Wwise 2019.2 or earlier.  

Dolby Atmos in Shadow of the Tomb Raider

Put on your headphones, and watch, and listen, to the sound design team of Shadow of the Tomb Raider talk about their use of Dolby Atmos.

Dolby Atmos for Xbox & Win 10

In this three part series, Kristoffer Larson of Formosa Interactive takes you through how to get a Dolby Atmos bitstream to output from a game audio development tool on a Windows 10 PC to your AVR via HDMI.

Dolby Atmos for Xbox & Win 10 | Part 2

The second video in our three part series, where Kristoffer Larson of Formosa Interactive takes you through how to get a Dolby Atmos bitstream to output from a game audio development tool on a Windows 10 PC to your AVR via HDMI.

Dolby Atmos for Xbox & Win 10 | Part 3

The final video of our three part series, with Kristoffer Larson of Formosa Interactive, talking about how to get a Dolby Atmos bitstream to output from a game audio development tool on a Windows 10 PC to your AVR via HDMI.