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Videos

Tower of Fantasy

Tomes Chen, Senior Sound Designer from Perfect World Games, explains how he uses Dolby Atmos for sound design and production in "Tower of Fantasy".

Okay Pinball

In December 2021, Dolby partnered with Playcrafting to host the Step Up Your Sound Game Jam, powered by Dolby Atmos.

In this video we hear from Audio Talk about their experience using the Dolby Atmos for mobile plug-in in their jam game, Okay Pinball.

_starweaver_

In December 2021, Dolby partnered with Playcrafting to host the Step Up Your Sound Game Jam, powered by Dolby Atmos.

In this video we hear from Haversine Collective about their experience using the Dolby Atmos for mobile plug-in in their jam game, _starweaver_.

Cobweb Lullaby

In December 2021, Dolby partnered with Playcrafting to host the Step Up Your Sound Game Jam, powered by Dolby Atmos.

In this video we hear from Team Arpeggio about their experience using the Dolby Atmos for mobile plug-in in their jam game,Cobweb Lullaby.

A Way Home

In December 2021, Dolby partnered with Playcrafting to host the Step Up Your Sound Game Jam, powered by Dolby Atmos.

In this video we hear from Team Square about their experience using the Dolby Atmos for mobile plug-in in their jam game, A Way Home.

A mini-doc by Perfect World

Jade Dynasty:New Fantasy was the first mobile title from Perfect World to support Dolby Atmos. By utlizing spatialized audio, the world created by their design team is truly stunning.  

In this mini-documentary, we hear from Perfect World about the audio and music design for Jade Dynasty:New Fantasy.

DR-0NE Production Series | Showcase

DR-0NE: A Dolby Atmos Showcase

Fly into the post-apocalyptic world of DR-0NE and hear how Dolby Atmos emphasizes the desolation, decay and awe of this showcase scene for Nick Dixon's (of Black Edge Sound Studios) how-to series for interactive 3D sound designers.

DR-0NE Production Series | Part 1

DR-0NE: Part 1 - Dolby Atmos in the Box

In part 1 of this Dolby Atmos how-to series, Nick Dixon shows how to start working in your audio project using Dolby Atmos for Headphones, and explains why that's an important first step in any interactive media project.     

DR-0NE Production Series | Part 2

DR-0NE: Part 2 - 3D Audio Production

In part 2 of our series on building with Dolby Atmos, Nick Dixon dives into different approaches for creating an object-based mix, and breaks down the components of a spatial sound design.

DR-0NE Production Series | Part 3

DR-0NE: Part 3 - Interactive Audio

In part 3 of our series on building with Dolby Atmos, Nick takes us into the mix facility, and works through scaling a mix for playback on various playback systems. As a bonus, get a behind-the-scenes look at the inner workings of Creative Outpost, and hear from Alex Fielding, Creative Outpost's re-recording mixer about how a headphone-created mix translates to physical speakers.

Game Music in Dolby Atmos

This is the first video in a three part series by Kristoffer Larson with Formosa Interactive that covers general aspects and benefits of Dolby Atmos for music as well as considerations for planning your workflow.  In these videos Kristoffer takes a few demo tracks through the whole mixing, exporting, implementing pipeline and provide tips and recommendations along the way.

Game Music in Dolby Atmos | Part 2

This is the second video in our three part series by Kristoffer Larson with Formosa Interactive about Dolby Atmos in ame music.

Game Music in Dolby Atmos | Part 3

This is the final video in our three part series by Kristoffer Larson with Formosa Interactive about Dolby Atmos in game music.

The World of Sound

Dolby Atmos 3D spatial audio unlocks new levels of realism in games. Put on your headphones, and get ready to experience, The World of Sound, in Dolby Atmos.

How to Set-up Dolby Atmos in FMOD

In this video, learn how to get your Dolby Atmos project started on a Win 10 workstation with FMOD. Please note some of the menu terminology has been updated since this video was created.

Setting-up Dolby Atmos in Wwise - 2019.2 or earlier

In this video, learn how to start a Dolby Atmos project on a Win 10 work station using Wwise 2019.2 or earlier.  

Dolby Atmos in Shadow of the Tomb Raider

Put on your headphones, and watch, and listen, to the sound design team of Shadow of the Tomb Raider talk about their use of Dolby Atmos.

Dolby Atmos for Xbox & Win 10

In this three part series, Kristoffer Larson of Formosa Interactive takes you through how to get a Dolby Atmos bitstream to output from a game audio development tool on a Windows 10 PC to your AVR via HDMI.

Dolby Atmos for Xbox & Win 10 | Part 2

The second video in our three part series, where Kristoffer Larson of Formosa Interactive takes you through how to get a Dolby Atmos bitstream to output from a game audio development tool on a Windows 10 PC to your AVR via HDMI.

Dolby Atmos for Xbox & Win 10 | Part 3

The final video of our three part series, with Kristoffer Larson of Formosa Interactive, talking about how to get a Dolby Atmos bitstream to output from a game audio development tool on a Windows 10 PC to your AVR via HDMI.