There is a lot of buzz this week about the PS5 and spatial audio after the, "Road to PS5" presentation, and we thought it a great time to share some information about Dolby Atmos for console & PC games.
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Sign upMarch 20, 2020 by Lori Solomon
There is a lot of buzz this week about the PS5 and spatial audio after the, "Road to PS5" presentation, and we thought it a great time to share some information about Dolby Atmos for console & PC games.
December 23, 2019 by Lori Solomon
Call of Duty: Modern Warfare took home the Audio Design Award at the 2019 Game Awards and we recently had the opportunity to speak with Stephen Miller, Audio Director at Infinity Ward and the audio team about the use of Dolby Atmos in their title.
March 03, 2015 by Chris Bratveit
As Dolby Atmos® titles become increasingly available on Blu-Ray™ there is an inherent need to get the content out of legacy playback devices and into Dolby Atmos capable AVRs so that the object-based presentation can be properly decoded. While Dolby Atmos enabled formats are fully backwards compatible with channel-based decoders, the decoding of Dolby Atmos content on a legacy decoder results in a less-than-optimal user experience if the customer has a Dolby Atmos capable AVR downstream from the playback device.
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